Flash Catalyst Ideas
Tags: addactions color depth properties saturation tint I'd like to have access to the full set of visual properties (that aren't covered elsewhere) for the target display object under Add Actions. Being able to adjust color, saturation, depth order etc. I was trying to setup a memory card-like game and it was impossible to tint and bring to front on click without taking the project into FB. Seems silly for such basic stuff. |
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Tags: properties states I know one person already made an idea about Make Same but lets take it a step further and have a Make Same Property Window where you can: 1) choose the object you want to Make Same in other states. 2) choose the properties of that object you want to make same in the other states, and 3) choose the states you want those properties to be changed in.
For me this would be great especially with buttons with a label because lets say I change the font family/style, size and position but I want the color to remain the same on the rollover and down states. I wouldnt have to use Make Same in All States and the change the color back or any other property I didnt want effected. A more complex example would be a Checkbox Component that has 8 states that would have to be modified individually if just a few things needed to be changed. |
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Tags: apply properties same state It would be IMMENSELY helpful if the already wonderful "Make the same in all states" action, could be customized more precisely, so that when I make a change and want to apply it, I don't have to repeat the steps of either doing each state manually or "apply-all-ing" and then undoing those changes to states I didn't want it to change: such as page one, where it is offscreen, or a page where it is enlarged (you get the idea?). It would be nice if there were wild cards like this one: *dupes or *clones or something to describe a state in which the object is "presently" the same as the active one - (and of course I must explain presently would actually have to be intelligent enough to recognize that it's referring to the properties JUST PRIOR to the changes, as it would obviously not be the same if a change was just made...). |
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